#48 Added types to helper
This commit is contained in:
parent
ec87c72542
commit
2059a5d427
|
@ -1,16 +1,16 @@
|
||||||
export var isShiftPressed = false;
|
export var isShiftPressed: boolean = false;
|
||||||
export var isCtrlPressed = false;
|
export var isCtrlPressed: boolean = false;
|
||||||
|
|
||||||
export function isHtmlElement(object) {
|
export function isHtmlElement(object: any) {
|
||||||
return object instanceof HTMLElement;
|
return object instanceof HTMLElement;
|
||||||
}
|
}
|
||||||
|
|
||||||
export function initHelpers() {
|
export function initHelpers(): void {
|
||||||
document.addEventListener('keydown', event => handleKeyDown(event));
|
document.addEventListener('keydown', event => handleKeyDown(event));
|
||||||
document.addEventListener('keyup', event => handleKeyUp(event));
|
document.addEventListener('keyup', event => handleKeyUp(event));
|
||||||
}
|
}
|
||||||
|
|
||||||
export function onReady(fn) {
|
export function onReady(fn: () => void) {
|
||||||
if (document.readyState != 'loading') {
|
if (document.readyState != 'loading') {
|
||||||
fn();
|
fn();
|
||||||
} else {
|
} else {
|
||||||
|
@ -18,19 +18,19 @@ export function onReady(fn) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export function assigned(obj) {
|
export function assigned(obj: any): boolean {
|
||||||
return !(typeof obj === 'undefined' || obj === null);
|
return !(typeof obj === 'undefined' || obj === null);
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleKeyDown(event) {
|
function handleKeyDown(event: KeyboardEvent) {
|
||||||
handleKeyToggle(event, true);
|
handleKeyToggle(event, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleKeyUp(event) {
|
function handleKeyUp(event: KeyboardEvent) {
|
||||||
handleKeyToggle(event, false);
|
handleKeyToggle(event, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleKeyToggle(event, isPressed) {
|
function handleKeyToggle(event: KeyboardEvent, isPressed: boolean) {
|
||||||
if (event.key === 'Shift') {
|
if (event.key === 'Shift') {
|
||||||
isShiftPressed = isPressed;
|
isShiftPressed = isPressed;
|
||||||
} else if (event.key === 'Control') {
|
} else if (event.key === 'Control') {
|
||||||
|
|
Loading…
Reference in a new issue