Merge branch 'develop' into feature/#144-autotoggle-hide-w2g
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2180
package-lock.json
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2180
package-lock.json
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package.json
10
package.json
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@ -39,11 +39,11 @@
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},
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"devDependencies": {
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"@babel/compat-data": "^7.12.13",
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"@babel/core": "^7.12.13",
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"@babel/core": "^7.12.16",
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"@babel/helper-module-imports": "^7.12.13",
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"@babel/plugin-proposal-class-properties": "^7.12.13",
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"@babel/plugin-proposal-private-methods": "^7.12.13",
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"@babel/preset-env": "^7.12.13",
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"@babel/preset-env": "^7.12.16",
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"@babel/register": "^7.12.13",
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"@types/chrome": "0.0.129",
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"babelify": "^10.0.0",
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@ -70,11 +70,11 @@
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"gulp-typescript": "^6.0.0-alpha.1",
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"gulp-zip": "^5.0.2",
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"merge-stream": "^2.0.0",
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"postcss": "^8.2.5",
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"sass": "^1.32.6",
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"postcss": "^8.2.6",
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"sass": "^1.32.7",
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"terser": "^5.5.1",
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"tsify": "^5.0.2",
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"typescript": "^4.1.3",
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"typescript": "^4.1.5",
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"vinyl-buffer": "^1.0.1",
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"vinyl-source-stream": "^2.0.0",
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"web-ext-types": "^3.2.1"
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@ -44,6 +44,12 @@
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<input type="checkbox" id="playerAutoplayAfterScreenshot" data-default-value="true" />
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<label for="playerAutoplayAfterScreenshot">Autoplay after screenshots</label><br />
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<input type="checkbox" id="playerAutopauseAfterFocusLost" data-default-value="true" />
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<label for="playerAutopauseAfterFocusLost">Autopause after tab unfocused</label><br />
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<input type="checkbox" id="playerAutoplayAfterFocusGain" data-default-value="true" />
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<label for="playerAutoplayAfterFocusGain">Autoplay after tab focused</label><br />
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<h3>Watch2gether</h3>
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<input type="checkbox" id="w2gDisplayCharacterCounter" data-default-value="true" />
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<label for="w2gDisplayCharacterCounter">Display character count in chat</label><br />
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@ -14,6 +14,8 @@ export const SETTINGS_animeLanguageDisplay = 'animeLanguageDisplay';
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export const SETTINGS_requestBeautifyPage = 'requestBeautifyPage';
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// player
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export const SETTINGS_playerAutoplayAfterScreenshot = 'playerAutoplayAfterScreenshot';
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export const SETTINGS_playerAutopauseAfterFocusLost = 'playerAutopauseAfterFocusLost';
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export const SETTINGS_playerAutoplayAfterFocusGain = 'playerAutoplayAfterFocusGain';
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// w2g
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export const SETTINGS_w2gDisplayCharacterCounter = 'w2gDisplayCharacterCounter';
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export const SETTINGS_w2gAutotoggleHide = 'w2gAutotoggleHide';
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@ -1,9 +1,13 @@
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import { getGlobalConfiguration, SETTINGS_playerAutoplayAfterScreenshot } from '../configuration/configuration';
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import { getGlobalConfiguration,
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SETTINGS_playerAutoplayAfterScreenshot,
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SETTINGS_playerAutopauseAfterFocusLost,
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SETTINGS_playerAutoplayAfterFocusGain } from '../configuration/configuration';
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import * as core from '../utils/aniwatchCore';
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import * as helper from '../utils/helpers';
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const SCREENSHOT_TOOLTIP_ID = 'anilyr-screenshots-tooltip';
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const PLAYER_ID = 'player';
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let resumePlayerOnVisible: boolean;
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export function init(): void {
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getGlobalConfiguration().getProperty(SETTINGS_playerAutoplayAfterScreenshot, value => {
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@ -16,6 +20,18 @@ export function init(): void {
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}, "^/anime/[0-9]*/[0-9]*$");
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}
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});
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getGlobalConfiguration().getProperty(SETTINGS_playerAutopauseAfterFocusLost, value => {
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if (value) {
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core.registerScript((node: Node) => {
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window.addEventListener('visibilitychange', observeTabFocus, false);
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}, "^/anime/[0-9]*/[0-9]*$");
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}
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});
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getGlobalConfiguration().getProperty(SETTINGS_playerAutoplayAfterFocusGain, value => {
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resumePlayerOnVisible = value;
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});
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}
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function observeScreenshotTooltip(tooltip: HTMLElement): void {
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@ -38,6 +54,22 @@ function observeScreenshotTooltip(tooltip: HTMLElement): void {
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});
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}
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function observeTabFocus(): void {
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let docState = document.visibilityState;
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let playerElement = findPlayerElement(PLAYER_ID);
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if (docState === 'hidden') {
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if (helper.assigned(playerElement)) {
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pausePlayer(playerElement);
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}
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}
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else if (docState === 'visible' && resumePlayerOnVisible) {
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if (helper.assigned(playerElement)) {
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resumePlayer(playerElement);
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}
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}
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}
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export function findPlayerElement(id: string): HTMLVideoElement {
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let playerCandidate = document.getElementById(id);
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if (playerCandidate instanceof HTMLVideoElement) {
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@ -49,4 +81,8 @@ export function findPlayerElement(id: string): HTMLVideoElement {
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function resumePlayer(player: HTMLVideoElement) {
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player.play();
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}
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function pausePlayer(player: HTMLVideoElement) {
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player.pause()
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}
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