Merge branch 'master' into feature/update-libs
# Conflicts: # Discord Media Loader.Application/Classes/JobScheduler.cs
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commit
08921bd22a
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@ -232,6 +232,7 @@ namespace DML.AppCore.Classes
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var extensionRequired = !fileName.EndsWith("%name%");
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var serverName = "unknown";
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string nickname = null;
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var socketTextChannel = message.Channel as SocketTextChannel;
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if (socketTextChannel != null)
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@ -239,6 +240,7 @@ namespace DML.AppCore.Classes
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serverName = socketTextChannel.Guild.Name;
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serverName = Path.GetInvalidFileNameChars()
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.Aggregate(serverName, (current, c) => current.Replace(c, ' '));
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nickname = socketTextChannel.GetUser(message.Author.Id).Nickname;
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}
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var channelName = message.Channel.Name;
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@ -252,7 +254,9 @@ namespace DML.AppCore.Classes
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.Replace("%name%", a.Filename)
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.Replace("%id%", a.Id.ToString())
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.Replace("%userid%", message.Author.Id.ToString())
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.Replace("%username%", message.Author.Username);
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.Replace("%username%", message.Author.Username)
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.Replace("%nickname%",
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!string.IsNullOrEmpty(nickname) ? nickname : message.Author.Username);
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if (extensionRequired)
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fileName += Path.GetExtension(a.Filename);
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@ -86,7 +86,8 @@ namespace DML.Application.Properties {
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///%channel% -> channel name
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///%timestamp% -> message timestamp (Unix timestamp)
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///%name% -> attachment filename
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///%username% -> author name
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///%username% -> author username
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///%nickname% -> author nickname (if unassigned, username will be used)
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///%id% -> attachment id (given by Discord)
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///%userid% -> author id (given by discord) ähnelt.
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/// </summary>
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@ -139,7 +139,8 @@ Flaticons (Roundicons Circle Flat) - Flaticon Basic License</value>
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%channel% -> channel name
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%timestamp% -> message timestamp (Unix timestamp)
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%name% -> attachment filename
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%username% -> author name
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%username% -> author username
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%nickname% -> author nickname (if unassigned, username will be used)
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%id% -> attachment id (given by Discord)
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%userid% -> author id (given by discord)</value>
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</data>
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