Merge branch 'bugfix/DownloadQueue_stops_working' into develop
* bugfix/DownloadQueue_stops_working: Fixed an error which caused null pointer exceptions in discord framework and interrupted the scanning queue permanently Changed message count to acutally count scanned messages even if they already have scanned before Contine on exception during scanning New Build
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commit
0f1b6f8f9b
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@ -74,7 +74,8 @@ namespace DML.AppCore.Classes
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var channel = FindChannelById(guild, ChannelId);
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Debug("Checking channel access");
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if (!channel.Users.Contains(channel.Guild.CurrentUser))
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//channel.GetUser(channel.Guild.CurrentUser.Id);
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if (channel.GetUser(channel.Guild.CurrentUser.Id) == null)
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{
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Info("Skipping channel without access");
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return result;
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@ -126,6 +127,8 @@ namespace DML.AppCore.Classes
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if (!IsValid)
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return null;
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Core.Scheduler.MessagesScanned++;
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Debug($"Processing message {m.Id}");
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if (m.Id < lastId)
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{
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@ -148,8 +151,6 @@ namespace DML.AppCore.Classes
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Trace($"Added message {m.Id}");
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}
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Debug($"Finished message {m.Id}");
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Core.Scheduler.MessagesScanned++;
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}
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finished = finished || messages.Count < limit;
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@ -91,73 +91,81 @@ namespace DML.AppCore.Classes
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Logger.Info("Started JobScheduler...");
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while (Run)
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{
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Logger.Debug("Entering job list handler loop...");
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//foreach (var job in JobList)
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for (var i = JobList.Count - 1; i >= 0; i--)
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try
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{
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var job = JobList[i];
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Logger.Debug($"Checking job {job}");
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var hasJob = false;
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Logger.Trace("Locking scheduler...");
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lock (this)
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Logger.Debug("Entering job list handler loop...");
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//foreach (var job in JobList)
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for (var i = JobList.Count - 1; i >= 0; i--)
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{
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Logger.Trace("Checking if job is already performed...");
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hasJob = RunningJobs.ContainsKey(job.Id);
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}
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Logger.Trace("Unlocked scheduler.");
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if (!hasJob)
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{
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Logger.Debug("Job is not performed yet...Performing job...");
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var queue = new Queue<IMessage>();
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var job = JobList[i];
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Logger.Debug($"Checking job {job}");
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var hasJob = false;
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Logger.Trace("Locking scheduler...");
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lock (this)
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{
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Logger.Trace("Adding job to running jobs.");
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RunningJobs.Add(job.Id, queue);
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Logger.Trace("Checking if job is already performed...");
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hasJob = RunningJobs.ContainsKey(job.Id);
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}
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Logger.Trace("Unlocked scheduler.");
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Logger.Trace("Issuing job message scan...");
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var messages = await job.Scan();
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if (messages == null)
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continue;
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Logger.Trace($"Adding {messages.Count} messages to queue...");
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foreach (var msg in messages)
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if (!hasJob)
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{
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queue.Enqueue(msg);
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}
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Logger.Trace($"Added {queue.Count} messages to queue.");
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Logger.Debug("Job is not performed yet...Performing job...");
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var queue = new Queue<IMessage>();
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if (messages.Count != queue.Count)
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Logger.Warn("Not all messages have been added into the queue.");
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var startedDownload = false;
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while (!startedDownload)
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{
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Logger.Debug("Entering loop to check thread availability");
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Logger.Trace("Locking scheduler...");
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lock (this)
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{
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Logger.Trace($"Checking thread limit. Running: {RunningThreads}, Max: {Core.Settings.ThreadLimit}");
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if (RunningThreads >= Core.Settings.ThreadLimit)
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continue;
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RunningThreads++;
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startedDownload = true;
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Logger.Trace("Adding job to running jobs.");
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RunningJobs.Add(job.Id, queue);
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}
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Logger.Trace("Unlocked scheduler.");
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}
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Logger.Trace("Start downloading job async.");
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Task.Run(() => WorkQueue(job.Id)); // do not await to work parallel
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Logger.Trace("Issuing job message scan...");
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var messages = await job.Scan();
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if (messages == null)
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continue;
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Logger.Trace($"Adding {messages.Count} messages to queue...");
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foreach (var msg in messages)
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{
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queue.Enqueue(msg);
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}
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Logger.Trace($"Added {queue.Count} messages to queue.");
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if (messages.Count != queue.Count)
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Logger.Warn("Not all messages have been added into the queue.");
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var startedDownload = false;
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while (!startedDownload)
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{
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Logger.Debug("Entering loop to check thread availability");
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Logger.Trace("Locking scheduler...");
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lock (this)
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{
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Logger.Trace(
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$"Checking thread limit. Running: {RunningThreads}, Max: {Core.Settings.ThreadLimit}");
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if (RunningThreads >= Core.Settings.ThreadLimit)
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continue;
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RunningThreads++;
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startedDownload = true;
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}
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Logger.Trace("Unlocked scheduler.");
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}
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Logger.Trace("Start downloading job async.");
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Task.Run(() => WorkQueue(job.Id)); // do not await to work parallel
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}
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}
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}
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catch (Exception ex)
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{
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Logger.Error(ex.Message);
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}
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}
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});
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}
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
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// übernehmen, indem Sie "*" eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyVersion("1.0.1.0")]
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[assembly: AssemblyFileVersion("1.0.1.0")]
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
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// übernehmen, indem Sie "*" eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyVersion("1.0.1.0")]
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[assembly: AssemblyFileVersion("1.0.1.0")]
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