Updates projects to current .net versions

This commit is contained in:
Serraniel 2023-03-18 14:13:37 +01:00
parent fff131ecb1
commit 109d89a1d4
Signed by: Serraniel
GPG key ID: 3690B4E7364525D3
15 changed files with 35517 additions and 605 deletions

View file

@ -1,311 +1,47 @@
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View file

@ -19,7 +19,7 @@ namespace DML.Application.Properties {
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

View file

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View file

@ -1,7 +1,7 @@
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View file

@ -1,39 +1,10 @@
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<AssemblyName>Discord Media Loader</AssemblyName>
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@ -42,217 +13,31 @@
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View file

@ -14,13 +14,14 @@ namespace Discord_Media_Loader.Helper
internal static async Task<Version> GetReleaseVersion()
{
var github = new GitHubClient(new ProductHeaderValue("DiscordMedialLoader"));
var github = new GitHubClient(new ProductHeaderValue("DiscordMedialLoader"));
var tag =
(await github.Repository.Release.GetAll("Serraniel", "DiscordMediaLoader")).Where(x => x.Prerelease == false).OrderByDescending(x => x.CreatedAt).First().TagName.Replace("v", "") ?? "";
var version = new Version(tag);
return version;
return null;
}
internal static async Task<string> DownloadLatestReleaseVersion()

View file

@ -1,7 +1,6 @@
using System;
using System.Windows.Forms;
using DML.Application.Classes;
using Nito.AsyncEx;
namespace Discord_Media_Loader
{
@ -11,6 +10,7 @@ namespace Discord_Media_Loader
private static void Main(string[] paramStrings)
{
Application.EnableVisualStyles();
Application.SetHighDpiMode(HighDpiMode.SystemAware);
Application.SetCompatibleTextRenderingDefault(false);
var splashScreen = new FrmSplash();
@ -22,7 +22,7 @@ namespace Discord_Media_Loader
private static void DoLaunch(string[] paramStrings)
{
AsyncContext.Run(() => Core.Run(paramStrings));
Core.Run(paramStrings);
}
}
}
}

View file

@ -19,7 +19,7 @@ namespace Discord_Media_Loader.Properties {
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

View file

@ -12,7 +12,7 @@ namespace Discord_Media_Loader.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.1.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.5.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));

View file

@ -0,0 +1,745 @@
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View file

@ -1,30 +0,0 @@
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