Helload of shit i have done and reversed 👀

This commit is contained in:
Serraniel 2017-10-04 13:14:44 +02:00
parent eca0e337c5
commit df0980c86e
13 changed files with 802 additions and 7 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard1.4</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Discord.Net" Version="1.0.2" />
<PackageReference Include="Discord.Net.Commands" Version="1.0.2" />
<PackageReference Include="LiteDB" Version="3.1.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\SweetLib\SweetLib\SweetLib.csproj" />
</ItemGroup>
</Project>

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using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Runtime;
using System.Threading.Tasks;
using System.Windows.Forms;
using Discord;
using Discord.Net;
using Discord.WebSocket;
using DML.AppCore.Classes;
using DML.Application.Dialogs;
using LiteDB;
using SweetLib.Utils;
using SweetLib.Utils.Logger;
using SweetLib.Utils.Logger.Memory;
using Logger = SweetLib.Utils.Logger.Logger;
namespace DML.Application.Classes
{
public static class Core
{
internal static DiscordSocketClient Client { get; set; }
internal static LiteDatabase Database { get; set; }
internal static Settings Settings { get; set; }
internal static JobScheduler Scheduler { get; } = new JobScheduler();
internal static string DataDirectory
=> Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), @"Serraniel\Discord Media Loader");
public static async Task Run(string[] paramStrings)
{
try
{
var splash = new FrmInternalSplash();
splash.Show();
System.Windows.Forms.Application.DoEvents();
Logger.Info("Starting up Discord Media Loader application...");
var useTrace = false;
#if DEBUG
//temporary add debug log level if debugging...
Logger.GlobalLogLevel |= LogLevel.Debug;
Logger.Debug("Running in debug configuartion. Added log level debug.");
#endif
Logger.Debug($"Parameters: {string.Join(", ", paramStrings)}");
if (paramStrings.Contains("--trace") || paramStrings.Contains("-t"))
{
useTrace = true;
Logger.GlobalLogLevel |= LogLevel.Trace;
Logger.Trace("Trace parameter found. Added log level trace.");
}
Logger.Debug($"Application data folder: {DataDirectory}");
Logger.Trace("Checking application data folder...");
if (!Directory.Exists(DataDirectory))
{
Logger.Debug("Creating application data folder...");
Directory.CreateDirectory(DataDirectory);
Logger.Trace("Creating application data folder.");
}
Logger.Trace("Initializing profile optimizations...");
ProfileOptimization.SetProfileRoot(System.Windows.Forms.Application.UserAppDataPath);
ProfileOptimization.StartProfile("profile.opt");
Logger.Trace("Finished initializing profile optimizations.");
Logger.Trace("Trying to identify log memory...");
var logMemory = Logger.DefaultLogMemory as ArchivableConsoleLogMemory;
if (logMemory != null)
{
var logFolder = Path.Combine(DataDirectory, "logs");
if (!Directory.Exists(logFolder))
{
Logger.Debug("Creating log folder...");
Directory.CreateDirectory(logFolder);
Logger.Trace("Created log folder.");
}
var logFile = Path.Combine(logFolder,
SweetUtils.LegalizeFilename($"{DateTime.Now.ToString(CultureInfo.CurrentCulture.DateTimeFormat.SortableDateTimePattern)}.log.zip"));
Logger.Trace($"Setting log file: {logFile}");
logMemory.AutoArchiveOnDispose = true;
logMemory.ArchiveFile = logFile;
}
Logger.Debug("Loading database...");
Database = new LiteDatabase(Path.Combine(DataDirectory, "config.db"));
Database.Log.Logging += (message) => Logger.Trace($"LiteDB: {message}");
Logger.Debug("Loading settings collection out of database...");
var settingsDB = Database.GetCollection<Settings>("settings");
if (settingsDB.Count() > 1)
{
Logger.Warn("Found more than one setting. Loading first one...");
}
Settings = settingsDB.FindAll().FirstOrDefault();
if (Settings == null)
{
Logger.Warn("Settings not found. Creating new one. This is normal on first start up...");
Settings = new Settings();
Settings.Store();
}
Logger.Debug("Loading jobs collection out of database...");
Scheduler.JobList = Job.RestoreJobs().ToList();
Logger.Info("Loaded settings.");
Logger.Debug(
$"Settings: Email: {Settings.Email}, password: {(string.IsNullOrEmpty(Settings.Password) ? "not set" : "is set")}, use username: {Settings.UseUserData}, loginToken: {Settings.LoginToken}");
Logger.Trace("Updating log level...");
Logger.GlobalLogLevel = Settings.ApplicactionLogLevel;
#if DEBUG
//temporary add debug log level if debugging...
Logger.GlobalLogLevel |= LogLevel.Debug;
Logger.Debug("Running in debug configuartion. Added log level debug.");
#endif
if (useTrace)
{
Logger.GlobalLogLevel |= LogLevel.Trace;
Logger.Trace("Creating application data folder.");
}
Logger.Debug("Creating discord client...");
Client = new DiscordSocketClient();
Client.Log += (arg) =>
{
var logMessage = $"DiscordClient: {arg.Message}";
switch (arg.Severity)
{
case LogSeverity.Verbose:
Logger.Trace(logMessage);
break;
case LogSeverity.Debug:
Logger.Trace(logMessage);
break;
case LogSeverity.Info:
Logger.Info(logMessage);
break;
case LogSeverity.Warning:
Logger.Warn(logMessage);
break;
case LogSeverity.Error:
Logger.Error(logMessage);
break;
}
return Task.CompletedTask;
};
Logger.Info("Trying to log into discord...");
var abort = false;
Client.Connected += Client_Connected;
while (Client.LoginState != LoginState.LoggedIn && !abort)
{
Logger.Debug(Client.ConnectionState.ToString());
Logger.Debug(Client.LoginState.ToString());
Logger.Trace("Entering login loop.");
try
{
if (Client.ConnectionState == ConnectionState.Connecting)
continue;
if (!string.IsNullOrEmpty(Settings.LoginToken))
{
Logger.Debug("Trying to login with last known token...");
await Client.LoginAsync(TokenType.User, Settings.LoginToken);
await Task.Delay(1000);
}
}
catch (HttpException ex)
{
Logger.Warn($"Login seems to have failed or gone wrong: {ex.GetType().Name} - {ex.Message}");
}
if (Client.LoginState == LoginState.LoggedOut)
{
Settings.Password = string.Empty;
Logger.Debug("Showing dialog for username and password...");
var loginDlg = new LoginDialog();
loginDlg.ShowDialog();
Logger.Trace("Dialog closed.");
}
}
Logger.Debug("Start checking for invalid jobs...");
//Client
while (Client.Guilds.Count == 0)
{
// wait until guilds are loaded
}
for (var i = Scheduler.JobList.Count - 1; i >= 0; i--)
{
var job = Scheduler.JobList[i];
var isError = false;
var guild = FindServerById(job.GuildId);
if (guild == null)
isError = true;
else
{
var channel = FindChannelById(guild, job.ChannelId);
if (channel == null)
isError = true;
}
if (isError)
{
MessageBox.Show($"Invalid job for guild {job.GuildId}, channel {job.ChannelId} found. Guild or channel may not exist any more. This job will be deleted...", "Invalid job",
MessageBoxButtons.OK, MessageBoxIcon.Warning);
Scheduler.JobList.Remove(job);
Scheduler.RunningJobs.Remove(job.Id);
job.Stop();
job.Delete();
}
}
splash.Close();
Logger.Info("Starting scheduler...");
Scheduler.Start();
System.Windows.Forms.Application.Run(new MainForm());
Logger.Info("Stopping scheduler...");
Scheduler.Stop();
}
catch (Exception ex)
{
Logger.Error($"{ex.Message} occured at: {ex.StackTrace}");
}
}
private static Task Client_Connected()
{
Logger.Debug("Connected");
return Task.CompletedTask;
}
//TODO: this is thrid time we implement this.....this has to be fixed!!!
private static SocketGuild FindServerById(ulong id)
{
Logger.Trace($"Trying to find server by Id: {id}");
return (from s in Core.Client.Guilds where s.Id == id select s).FirstOrDefault();
}
private static SocketTextChannel FindChannelById(SocketGuild server, ulong id)
{
Logger.Trace($"Trying to find channel in {server} by id: {id}");
return (from c in server.TextChannels where c.Id == id select c).FirstOrDefault();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
using DML.Application.Classes;
using SweetLib.Utils;
using static SweetLib.Utils.Logger.Logger;
namespace DML.AppCore.Classes
{
public class Job
{
public int Id { get; set; }
public ulong GuildId { get; set; }
public ulong ChannelId { get; set; }
public double KnownTimestamp { get; set; } = 0;
private double StopTimestamp { get; set; } = 0;
private bool IsValid { get; set; } = true;
internal void Store()
{
Debug("Storing job to database...");
Trace("Getting jobs collection...");
var jobDb = Core.Database.GetCollection<Job>("jobs");
Trace("Adding new value...");
if (jobDb.Find(x => x.ChannelId == ChannelId && x.GuildId == GuildId).Any())
{
jobDb.Update(this);
}
else
{
jobDb.Insert(this);
}
}
public void Delete()
{
Debug("Deleting job from database...");
Trace("Getting jobs collection...");
var jobDb = Core.Database.GetCollection<Job>("jobs");
Trace("Deleting value...");
jobDb.Delete(Id);
}
private SocketGuild FindServerById(ulong id)
{
Trace($"Trying to find server by Id: {id}");
return (from s in Core.Client.Guilds where s.Id == id select s).FirstOrDefault();
}
private SocketTextChannel FindChannelById(SocketGuild server, ulong id)
{
Trace($"Trying to find channel in {server} by id: {id}");
return (from c in server.TextChannels where c.Id == id select c).FirstOrDefault();
}
internal async Task<List<SocketMessage>> Scan()
{
Debug($"Starting scan of guild {GuildId} channel {ChannelId}...");
var result = new List<SocketMessage>();
var limit = 100;
var lastId = ulong.MaxValue;
var isFirst = true;
var finished = false;
var guild = FindServerById(GuildId);
var channel = FindChannelById(guild, ChannelId);
if (Math.Abs(StopTimestamp) < 0.4)
StopTimestamp = KnownTimestamp;
Trace("Initialized scanning parameters.");
while (!finished)
{
Trace("Entering scanning loop...");
SocketMessage[] messages;
Trace($"Downloading next {limit} messages...");
if (isFirst)
{
messages = await channel.GetMessagesAsync(limit).ToArray() as SocketMessage[];
}
else
{
messages = await channel.GetMessagesAsync(lastId, Direction.Before, limit).ToArray() as SocketMessage[];
}
Trace($"Downloaded {messages.Length} messages.");
isFirst = false;
foreach (var m in messages)
{
if (!IsValid)
return null;
Debug($"Processing message {m.Id}");
if (m.Id < lastId)
{
Trace($"Updating lastId ({lastId}) to {m.Id}");
lastId = m.Id;
}
if (SweetUtils.DateTimeToUnixTimeStamp(m.CreatedAt.UtcDateTime) <= StopTimestamp)
{
Debug("Found a message with a known timestamp...Stopping scan.");
finished = true;
continue;
}
Trace($"Message {m.Id} has {m.Attachments.Count} attachments.");
if (m.Attachments.Count > 0)
{
result.Add(m);
Core.Scheduler.TotalAttachments++;
Trace($"Added message {m.Id}");
}
Debug($"Finished message {m.Id}");
Core.Scheduler.MessagesScanned++;
}
finished = finished || messages.Length < limit;
}
Trace($"Downloaded all messages for guild {GuildId} channel {ChannelId}.");
Trace("Sorting messages...");
result.Sort((a, b) => DateTime.Compare(a.CreatedAt.UtcDateTime, b.CreatedAt.UtcDateTime));
if (result.Count > 0)
{
Trace("Updating StopTimestamp for next scan...");
StopTimestamp = SweetUtils.DateTimeToUnixTimeStamp(result[result.Count - 1].CreatedAt.UtcDateTime);
}
Debug($"Fisnished scan of guild {GuildId} channel {ChannelId}.");
return result;
}
public void Stop()
{
IsValid = false;
}
public static IEnumerable<Job> RestoreJobs()
{
Debug("Restoring jobs...");
Trace("Getting jobs collection...");
var jobDb = Core.Database.GetCollection<Job>("jobs");
Trace("Creating new empty job list");
return jobDb.FindAll();
}
}
}

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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Discord.WebSocket;
using DML.Application.Classes;
using SweetLib.Utils;
using SweetLib.Utils.Logger;
namespace DML.AppCore.Classes
{
public class JobScheduler
{
private ulong messageScanned = 0;
private ulong totalAttachments = 0;
private ulong attachmentsDownloaded = 0;
private bool Run { get; set; } = false;
public List<Job> JobList { get; set; } = new List<Job>();
public Dictionary<int, Queue<SocketMessage>> RunningJobs = new Dictionary<int, Queue<SocketMessage>>();
internal int RunningThreads { get; set; } = 0;
internal ulong MessagesScanned
{
get
{
lock (this)
{
return messageScanned;
}
}
set
{
lock (this)
{
messageScanned = value;
}
}
}
internal ulong TotalAttachments
{
get
{
lock (this)
{
return totalAttachments;
}
}
set
{
lock (this)
{
totalAttachments = value;
}
}
}
internal ulong AttachmentsDownloaded
{
get
{
lock (this)
{
return attachmentsDownloaded;
}
}
set
{
lock (this)
{
attachmentsDownloaded = value;
}
}
}
internal ulong AttachmentsToDownload => TotalAttachments - AttachmentsDownloaded;
public void Stop()
{
Run = false;
}
public void Start()
{
Run = true;
Task.Run(async () =>
{
Logger.Info("Started JobScheduler...");
while (Run)
{
Logger.Debug("Entering job list handler loop...");
//foreach (var job in JobList)
for (var i = JobList.Count - 1; i >= 0; i--)
{
var job = JobList[i];
Logger.Debug($"Checking job {job}");
var hasJob = false;
Logger.Trace("Locking scheduler...");
lock (this)
{
Logger.Trace("Checking if job is already performed...");
hasJob = RunningJobs.ContainsKey(job.Id);
}
Logger.Trace("Unlocked scheduler.");
if (!hasJob)
{
Logger.Debug("Job is not performed yet...Performing job...");
var queue = new Queue<SocketMessage>();
Logger.Trace("Locking scheduler...");
lock (this)
{
Logger.Trace("Adding job to running jobs.");
RunningJobs.Add(job.Id, queue);
}
Logger.Trace("Unlocked scheduler.");
Logger.Trace("Issuing job message scan...");
var messages = await job.Scan();
if (messages == null)
continue;
Logger.Trace($"Adding {messages.Count} messages to queue...");
foreach (var msg in messages)
{
queue.Enqueue(msg);
}
Logger.Trace($"Added {queue.Count} messages to queue.");
if (messages.Count != queue.Count)
Logger.Warn("Not all messages have been added into the queue.");
var startedDownload = false;
while (!startedDownload)
{
Logger.Debug("Entering loop to check thread availability");
Logger.Trace("Locking scheduler...");
lock (this)
{
Logger.Trace($"Checking thread limit. Running: {RunningThreads}, Max: {Core.Settings.ThreadLimit}");
if (RunningThreads >= Core.Settings.ThreadLimit)
continue;
RunningThreads++;
startedDownload = true;
}
Logger.Trace("Unlocked scheduler.");
}
Logger.Trace("Start downloading job async.");
Task.Run(() => WorkQueue(job.Id)); // do not await to work parallel
}
}
}
});
}
private void WorkQueue(int jobId)
{
try
{
Logger.Debug("Beginning job download...");
Logger.Trace("Finding job...");
var job = (from j in JobList where j.Id == jobId select j).FirstOrDefault();
if (job == null)
{
Logger.Warn($"Associating job not found! JobId: {jobId}");
return;
}
Logger.Trace("Found job.");
Queue<SocketMessage> queue;
Logger.Trace("Locking scheduler...");
lock (this)
{
Logger.Trace("Finiding queue...");
if (!RunningJobs.TryGetValue(jobId, out queue))
{
Logger.Warn($"Queue for job {jobId} not found!");
return;
}
Logger.Trace("Queue found.");
}
Logger.Trace("Unlocked scheduler.");
Logger.Debug($"Messages to process for job {jobId}: {queue.Count}");
while (queue.Count > 0)
{
Logger.Trace("Locking scheduler...");
lock (this)
{
Logger.Trace("Checking if still a job...");
if (!RunningJobs.ContainsKey(jobId))
{
Logger.Warn($"Queue for job {jobId} not found!");
return;
}
Logger.Trace("Continue working...");
}
Logger.Trace("Unlocked scheduler.");
Logger.Trace("Dequeueing message...");
var message = queue.Dequeue();
Logger.Debug($"Attachments for message {message.Id}: {message.Attachments.Count}");
foreach (var a in message.Attachments)
{
try
{
var fileName = Path.Combine(Core.Settings.OperatingFolder, Core.Settings.FileNameScheme);
Logger.Trace("Replacing filename placeholders...");
var extensionRequired = !fileName.EndsWith("%name%");
var serverName = "unknown";
var socketTextChannel = message.Channel as SocketTextChannel;
if (socketTextChannel != null)
{
serverName = socketTextChannel.Guild.Name.Replace(":", "").Replace("/", "")
.Replace("\\", "");
}
fileName =
fileName.Replace("%guild%", serverName)
.Replace("%channel%", message.Channel.Name)
.Replace("%timestamp%", SweetUtils.DateTimeToUnixTimeStamp(message.CreatedAt.UtcDateTime).ToString())
.Replace("%name%", a.Filename)
.Replace("%id%", a.Id.ToString());
if (extensionRequired)
fileName += Path.GetExtension(a.Filename);
Logger.Trace($"Detemined file name: {fileName}.");
if (File.Exists(fileName) && new FileInfo(fileName).Length == a.Size)
{
Logger.Debug($"{fileName} already existing with its estimated size. Skipping...");
continue;
}
Logger.Trace("Determining directory...");
var fileDirectory = Path.GetDirectoryName(fileName);
if (!Directory.Exists(fileDirectory))
{
Logger.Info($"Directory {fileDirectory} does not exist. Creating directory...");
Directory.CreateDirectory(fileDirectory);
Logger.Debug("Created directory.");
}
var wc = new WebClient();
Logger.Debug($"Starting downloading of attachment {a.Id}...");
wc.DownloadFile(new Uri(a.Url), fileName);
Logger.Debug($"Downloaded attachment {a.Id}.");
Logger.Trace("Updating known timestamp for job...");
job.KnownTimestamp = SweetUtils.DateTimeToUnixTimeStamp(message.CreatedAt.UtcDateTime);
job.Store();
}
finally
{
AttachmentsDownloaded++;
}
}
}
}
finally
{
Logger.Trace("Locking scheduler...");
lock (this)
{
Logger.Trace($"Removing {jobId} from running jobs...");
RunningJobs.Remove(jobId);
Logger.Trace("Decreasing thread count...");
RunningThreads--;
}
Logger.Trace("Unlocked scheduler.");
}
}
}
}

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@ -0,0 +1,39 @@
using System.Diagnostics;
using SweetLib.Utils.Logger;
namespace DML.Application.Classes
{
public class Settings
{
public int Id { get; } = 1; // using always unique ID
public string Email { get; set; }
public string Password { get; set; }
public string LoginToken { get; set; }
public bool UseUserData { get; set; } = false;
public bool SavePassword { get; set; } = false;
public LogLevel ApplicactionLogLevel { get; set; } = LogLevel.Info | LogLevel.Warn | LogLevel.Error;
public string OperatingFolder { get; set; }
public string FileNameScheme { get; set; } = @"%guild%\%channel%\%id%";
public bool SkipExistingFiles { get; set; } = true;
public int ThreadLimit { get; set; } = 50;
public void Store()
{
Logger.Trace("Getting settings collection...");
var settingsDB = Core.Database.GetCollection<Settings>("settings");
Logger.Debug("Storing settings to database...");
if (settingsDB.Exists(_setting => _setting.Id == Id))
{
Logger.Trace("Updating existing value...");
settingsDB.Update(this);
}
else
{
Logger.Trace("Adding new value...");
settingsDB.Insert(this);
}
}
}
}

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@ -155,6 +155,9 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Classes\Core.cs" />
<Compile Include="Classes\Job.cs" />
<Compile Include="Classes\JobScheduler.cs" />
<Compile Include="Dialogs\LoginDialog.cs">
<SubType>Form</SubType>
</Compile>
@ -179,6 +182,7 @@
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Classes\Settings.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Dialogs\LoginDialog.resx">
@ -204,6 +208,10 @@
<Project>{02c1f8ef-32f2-4e77-a36d-79129402af37}</Project>
<Name>SweetLib</Name>
</ProjectReference>
<ProjectReference Include="..\DML.AppCore\DML.AppCore.csproj">
<Project>{4db264a7-2352-4057-b3de-61fcfec01ae5}</Project>
<Name>DML.AppCore</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources\Serraniel-Logo4-NO-BG.png" />

View file

@ -7,6 +7,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DML.Application.Classes;
using static SweetLib.Utils.Logger.Logger;
namespace DML.Application.Dialogs

View file

@ -5,6 +5,8 @@ using System.Reflection;
using System.Windows.Forms;
using Discord;
using Discord.WebSocket;
using DML.AppCore;
using DML.AppCore.Classes;
using DML.Application.Classes;
using static SweetLib.Utils.Logger.Logger;

View file

@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Discord.Net" version="1.0.2" targetFramework="net461" />
<package id="Discord.Net.Commands" version="1.0.2" targetFramework="net461" />
<package id="Discord.Net.Core" version="1.0.2" targetFramework="net461" />
<package id="Discord.Net.Rest" version="1.0.2" targetFramework="net461" />

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@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26730.10
VisualStudioVersion = 15.0.26730.16
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord Media Loader", "Discord Media Loader\Discord Media Loader.csproj", "{EDC92554-DBC1-4F9C-9317-379A8BF441E8}"
EndProject
@ -9,7 +9,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DML.Application", "Discord
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SweetLib", "..\SweetLib\SweetLib\SweetLib.csproj", "{02C1F8EF-32F2-4E77-A36D-79129402AF37}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DML.Core", "DML.Core\DML.Core.csproj", "{BADDA2C1-BF8E-40DC-A2B2-80B5D609C4ED}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DML.AppCore", "DML.AppCore\DML.AppCore.csproj", "{4DB264A7-2352-4057-B3DE-61FCFEC01AE5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -29,10 +29,10 @@ Global
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Debug|Any CPU.Build.0 = Debug|Any CPU
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Release|Any CPU.ActiveCfg = Release|Any CPU
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Release|Any CPU.Build.0 = Release|Any CPU
{BADDA2C1-BF8E-40DC-A2B2-80B5D609C4ED}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BADDA2C1-BF8E-40DC-A2B2-80B5D609C4ED}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BADDA2C1-BF8E-40DC-A2B2-80B5D609C4ED}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BADDA2C1-BF8E-40DC-A2B2-80B5D609C4ED}.Release|Any CPU.Build.0 = Release|Any CPU
{4DB264A7-2352-4057-B3DE-61FCFEC01AE5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4DB264A7-2352-4057-B3DE-61FCFEC01AE5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4DB264A7-2352-4057-B3DE-61FCFEC01AE5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4DB264A7-2352-4057-B3DE-61FCFEC01AE5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -214,6 +214,10 @@
<Project>{c130de6a-3237-42b5-be9f-783d1cd104c6}</Project>
<Name>DML.Application</Name>
</ProjectReference>
<ProjectReference Include="..\DML.AppCore\DML.AppCore.csproj">
<Project>{4db264a7-2352-4057-b3de-61fcfec01ae5}</Project>
<Name>DML.AppCore</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View file

@ -6,6 +6,7 @@ using System.Threading.Tasks;
using System.Windows.Forms;
using Discord_Media_Loader.Helper;
using DML.Application;
using DML.Application.Classes;
using Nito.AsyncEx;
namespace Discord_Media_Loader