Restructed code to make the jobs save the media data and don´t run in a queue any more
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@ -60,7 +60,7 @@ namespace DML.AppCore.Classes
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return (from c in server.TextChannels where c.Id == id select c).FirstOrDefault();
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}
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internal async Task<List<IMessage>> Scan()
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internal async Task Scan()
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{
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Debug($"Starting scan of guild {GuildId} channel {ChannelId}...");
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var result = new List<IMessage>();
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@ -74,11 +74,10 @@ namespace DML.AppCore.Classes
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var channel = FindChannelById(guild, ChannelId);
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Debug("Checking channel access");
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//channel.GetUser(channel.Guild.CurrentUser.Id);
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if (channel.GetUser(channel.Guild.CurrentUser.Id) == null)
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{
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Info("Skipping channel without access");
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return result;
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return;
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}
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if (Math.Abs(StopTimestamp) < 0.4)
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@ -93,39 +92,24 @@ namespace DML.AppCore.Classes
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Trace($"Downloading next {limit} messages...");
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if (isFirst)
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{
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//messages = await channel.GetMessagesAsync(limit).ToArray() as SocketMessage[];
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var realMessages = await channel.GetMessagesAsync(limit).ToArray();
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foreach (var realMessageArray in realMessages)
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{
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foreach (var realMessage in realMessageArray)
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{
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messages.Add(realMessage);
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}
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}
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messages.AddRange(realMessages.SelectMany(realMessageArray => realMessageArray));
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}
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else
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{
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var realMessages = await channel.GetMessagesAsync(lastId, Direction.Before, limit).ToArray();
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foreach (var realMessageArray in realMessages)
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{
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foreach (var realMessage in realMessageArray)
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{
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messages.Add(realMessage);
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}
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}
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//messages = await channel.GetMessagesAsync(lastId, Direction.Before, limit).ToArray() as SocketMessage[];
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messages.AddRange(realMessages.SelectMany(realMessageArray => realMessageArray));
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}
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Trace($"Downloaded {messages.Count} messages.");
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Trace($"Downloaded {messages.Count} messages.");
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isFirst = false;
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foreach (var m in messages)
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{
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if (!IsValid)
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return null;
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return;
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Core.Scheduler.MessagesScanned++;
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@ -155,11 +139,29 @@ namespace DML.AppCore.Classes
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finished = finished || messages.Count < limit;
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}
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Trace($"Downloaded all messages for guild {GuildId} channel {ChannelId}.");
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Trace("Sorting messages...");
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result.Sort((a, b) => DateTime.Compare(a.CreatedAt.UtcDateTime, b.CreatedAt.UtcDateTime));
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foreach (var r in result)
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{
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foreach (var a in r.Attachments)
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{
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var mediaData = new MediaData
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{
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Id = a.Id,
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GuildId = (r.Channel as SocketTextChannel)?.Guild?.Id ?? 0,
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ChannelId = r.Channel.Id,
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DownloadSource = a.Url,
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Filename = a.Filename,
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TimeStamp = SweetUtils.DateTimeToUnixTimeStamp(r.CreatedAt.UtcDateTime)
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};
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mediaData.Store();
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}
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}
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if (result.Count > 0)
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{
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Trace("Updating StopTimestamp for next scan...");
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@ -167,8 +169,6 @@ namespace DML.AppCore.Classes
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}
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Debug($"Fisnished scan of guild {GuildId} channel {ChannelId}.");
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return result;
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}
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public void Stop()
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@ -82,99 +82,36 @@ namespace DML.AppCore.Classes
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Run = false;
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}
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public void Start()
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public void StartAll()
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{
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Run = true;
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Logger.Info("Started JobScheduler...");
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Task.Run(async () =>
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Logger.Debug("Entering job list handler loop...");
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//foreach (var job in JobList)
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for (var i = JobList.Count - 1; i >= 0; i--)
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{
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Logger.Info("Started JobScheduler...");
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while (Run)
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try
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{
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try
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var job = JobList[i];
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Logger.Debug($"Checking job {job}");
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Task.Run(async () =>
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{
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Logger.Debug("Entering job list handler loop...");
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//foreach (var job in JobList)
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for (var i = JobList.Count - 1; i >= 0; i--)
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{
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var job = JobList[i];
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Logger.Debug($"Checking job {job}");
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var hasJob = false;
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Logger.Trace("Locking scheduler...");
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lock (this)
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{
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Logger.Trace("Checking if job is already performed...");
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hasJob = RunningJobs.ContainsKey(job.Id);
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}
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Logger.Trace("Unlocked scheduler.");
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if (!hasJob)
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{
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Logger.Debug("Job is not performed yet...Performing job...");
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var queue = new Queue<IMessage>();
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Logger.Trace("Locking scheduler...");
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lock (this)
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{
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Logger.Trace("Adding job to running jobs.");
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RunningJobs.Add(job.Id, queue);
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}
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Logger.Trace("Unlocked scheduler.");
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Logger.Trace("Issuing job message scan...");
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var messages = await job.Scan();
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if (messages == null)
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continue;
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Logger.Trace($"Adding {messages.Count} messages to queue...");
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foreach (var msg in messages)
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{
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queue.Enqueue(msg);
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}
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Logger.Trace($"Added {queue.Count} messages to queue.");
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if (messages.Count != queue.Count)
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Logger.Warn("Not all messages have been added into the queue.");
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var startedDownload = false;
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while (!startedDownload)
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{
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Logger.Debug("Entering loop to check thread availability");
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Logger.Trace("Locking scheduler...");
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lock (this)
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{
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Logger.Trace(
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$"Checking thread limit. Running: {RunningThreads}, Max: {Core.Settings.ThreadLimit}");
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if (RunningThreads >= Core.Settings.ThreadLimit)
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continue;
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RunningThreads++;
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startedDownload = true;
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}
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Logger.Trace("Unlocked scheduler.");
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}
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Logger.Trace("Start downloading job async.");
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Task.Run(() => WorkQueue(job.Id)); // do not await to work parallel
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}
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}
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}
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catch (Exception ex)
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{
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Logger.Error(ex.Message);
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}
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await job.Scan();
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});
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}
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});
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catch (Exception ex)
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{
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Logger.Error(ex.Message);
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}
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}
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}
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private void WorkQueue(int jobId)
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{
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try
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{
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Logger.Debug("Beginning job download...");
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Logger.Debug("Beginning attachment download...");
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Logger.Trace("Finding job...");
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var job = (from j in JobList where j.Id == jobId select j).FirstOrDefault();
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