using System.Threading.Tasks; using Discord; using Discord.WebSocket; namespace DML.Client { public static class DMLClient { public static DiscordSocketClient Client { get; set; } = new DiscordSocketClient(new DiscordSocketConfig() { DefaultRetryMode = RetryMode.RetryRatelimit | RetryMode.RetryTimeouts }); public static async Task Login(string token) { // TODO: Fix Login with usertoken //await Client.LoginAsync(TokenType.User, token); await Client.StartAsync(); await Task.Delay(1000); while (Client.LoginState == LoginState.LoggingIn || Client.ConnectionState == ConnectionState.Connecting) { // wait } return Client.LoginState == LoginState.LoggedIn && Client.ConnectionState == ConnectionState.Connected; } } }