180 lines
6 KiB
C#
180 lines
6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Discord;
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using Discord.WebSocket;
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using DML.Application.Classes;
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using DML.Client;
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using SweetLib.Utils.Extensions;
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using static SweetLib.Utils.Logger.Logger;
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namespace DML.AppCore.Classes
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{
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public class Job
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{
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public int Id { get; set; }
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public ulong GuildId { get; set; }
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public ulong ChannelId { get; set; }
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public double KnownTimestamp { get; set; } = 0;
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private double StopTimestamp { get; set; }
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private bool IsValid { get; set; } = true;
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internal void Store()
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{
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Debug("Storing job to database...");
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Trace("Getting jobs collection...");
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var jobDb = Core.Database.GetCollection<Job>("jobs");
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Trace("Adding new value...");
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if (jobDb.Find(x => x.ChannelId == ChannelId && x.GuildId == GuildId).Any())
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jobDb.Update(this);
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else
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jobDb.Insert(this);
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}
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public void Delete()
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{
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Debug("Deleting job from database...");
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Trace("Getting jobs collection...");
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var jobDb = Core.Database.GetCollection<Job>("jobs");
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Trace("Deleting value...");
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jobDb.Delete(Id);
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}
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private SocketGuild FindServerById(ulong id)
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{
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Trace($"Trying to find server by Id: {id}");
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return (from s in DMLClient.Client.Guilds where s.Id == id select s).FirstOrDefault();
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}
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private SocketTextChannel FindChannelById(SocketGuild server, ulong id)
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{
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Trace($"Trying to find channel in {server} by id: {id}");
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return (from c in server.TextChannels where c.Id == id select c).FirstOrDefault();
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}
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internal async Task<List<IMessage>> Scan()
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{
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Debug($"Starting scan of guild {GuildId} channel {ChannelId}...");
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var result = new List<IMessage>();
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var limit = 100;
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var lastId = ulong.MaxValue;
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var isFirst = true;
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var finished = false;
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var guild = FindServerById(GuildId);
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var channel = FindChannelById(guild, ChannelId);
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Debug("Checking channel access");
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//channel.GetUser(channel.Guild.CurrentUser.Id);
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if (channel.GetUser(channel.Guild.CurrentUser.Id) == null)
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{
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Info("Skipping channel without access");
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return result;
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}
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if (Math.Abs(StopTimestamp) < 0.4)
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StopTimestamp = KnownTimestamp;
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Trace("Initialized scanning parameters.");
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while (!finished)
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{
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Trace("Entering scanning loop...");
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var messages = new List<IMessage>();
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Trace($"Downloading next {limit} messages...");
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if (isFirst)
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{
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//messages = await channel.GetMessagesAsync(limit).ToArray() as SocketMessage[];
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var realMessages = await channel.GetMessagesAsync(limit).ToArrayAsync();
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foreach (var realMessageArray in realMessages)
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foreach (var realMessage in realMessageArray)
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messages.Add(realMessage);
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}
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else
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{
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var realMessages = await channel.GetMessagesAsync(lastId, Direction.Before, limit).ToArrayAsync();
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foreach (var realMessageArray in realMessages)
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foreach (var realMessage in realMessageArray)
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messages.Add(realMessage);
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//messages = await channel.GetMessagesAsync(lastId, Direction.Before, limit).ToArray() as SocketMessage[];
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}
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Trace($"Downloaded {messages.Count} messages.");
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isFirst = false;
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foreach (var m in messages)
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{
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if (!IsValid)
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return null;
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Core.Scheduler.MessagesScanned++;
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Debug($"Processing message {m.Id}");
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if (m.Id < lastId)
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{
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Trace($"Updating lastId ({lastId}) to {m.Id}");
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lastId = m.Id;
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}
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if (m.CreatedAt.UtcDateTime.ToUnixTimeStamp() <= StopTimestamp)
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{
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Debug("Found a message with a known timestamp...Stopping scan.");
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finished = true;
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continue;
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}
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Trace($"Message {m.Id} has {m.Attachments.Count} attachments.");
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if (m.Attachments.Count > 0)
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{
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result.Add(m);
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Core.Scheduler.TotalAttachments += (ulong) m.Attachments.Count;
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Trace($"Added message {m.Id}");
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}
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Debug($"Finished message {m.Id}");
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}
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finished = finished || messages.Count < limit;
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}
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Trace($"Downloaded all messages for guild {GuildId} channel {ChannelId}.");
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Trace("Sorting messages...");
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result.Sort((a, b) => DateTime.Compare(a.CreatedAt.UtcDateTime, b.CreatedAt.UtcDateTime));
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if (result.Count > 0)
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{
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Trace("Updating StopTimestamp for next scan...");
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StopTimestamp = result[result.Count - 1].CreatedAt.UtcDateTime.ToUnixTimeStamp();
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}
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Debug($"Fisnished scan of guild {GuildId} channel {ChannelId}.");
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return result;
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}
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public void Stop()
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{
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IsValid = false;
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}
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public static IEnumerable<Job> RestoreJobs()
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{
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Debug("Restoring jobs...");
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Trace("Getting jobs collection...");
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var jobDb = Core.Database.GetCollection<Job>("jobs");
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Trace("Creating new empty job list");
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return jobDb.FindAll();
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}
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}
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} |