DiscordMediaLoader/Discord Media Loader.Application/Classes/RPC/DiscordRpc.cs
2019-02-15 17:49:46 +01:00

74 lines
3.2 KiB
C#

#region LICENSE
/**********************************************************************************************
* Copyright (C) 2017-2019 - All Rights Reserved
*
* This file is part of "DML.Application".
* The official repository is hosted at https://github.com/Serraniel/DiscordMediaLoader
*
* "DML.Application" is licensed under Apache 2.0.
* Full license is included in the project repository.
*
* Users who edited DiscordRpc.cs under the condition of the used license:
* - Serraniel (https://github.com/Serraniel)
**********************************************************************************************/
#endregion
using System.Runtime.InteropServices;
namespace DML.Application.Classes.RPC
{
// https://github.com/discordapp/discord-rpc/blob/master/examples/button-clicker/Assets/DiscordRpc.cs
// Give that man a cookie ^.^
public class DiscordRpc
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ReadyCallback();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void DisconnectedCallback(int errorCode, string message);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ErrorCallback(int errorCode, string message);
public struct EventHandlers
{
public ReadyCallback readyCallback;
public DisconnectedCallback disconnectedCallback;
public ErrorCallback errorCallback;
}
// Values explanation and example: https://discordapp.com/developers/docs/rich-presence/how-to#updating-presence-update-presence-payload-fields
[System.Serializable]
public struct RichPresence
{
public string state; /* max 128 bytes */
public string details; /* max 128 bytes */
public long startTimestamp;
public long endTimestamp;
public string largeImageKey; /* max 32 bytes */
public string largeImageText; /* max 128 bytes */
public string smallImageKey; /* max 32 bytes */
public string smallImageText; /* max 128 bytes */
public string partyId; /* max 128 bytes */
public int partySize;
public int partyMax;
public string matchSecret; /* max 128 bytes */
public string joinSecret; /* max 128 bytes */
public string spectateSecret; /* max 128 bytes */
public bool instance;
}
[DllImport(RpcWrapper.Dll, EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
[DllImport(RpcWrapper.Dll, EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
public static extern void UpdatePresence(ref RichPresence presence);
[DllImport(RpcWrapper.Dll, EntryPoint = "Discord_RunCallbacks", CallingConvention = CallingConvention.Cdecl)]
public static extern void RunCallbacks();
[DllImport(RpcWrapper.Dll, EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)]
public static extern void Shutdown();
}
}