DiscordMediaLoader/Discord Media Loader.Application/Dialogs/LoginDialog.cs
2019-02-15 17:49:46 +01:00

61 lines
1.8 KiB
C#

#region LICENSE
/**********************************************************************************************
* Copyright (C) 2017-2019 - All Rights Reserved
*
* This file is part of "DML.Application".
* The official repository is hosted at https://github.com/Serraniel/DiscordMediaLoader
*
* "DML.Application" is licensed under Apache 2.0.
* Full license is included in the project repository.
*
* Users who edited LoginDialog.cs under the condition of the used license:
* - Serraniel (https://github.com/Serraniel)
**********************************************************************************************/
#endregion
using System;
using System.Windows.Forms;
using DML.Application.Classes;
using static SweetLib.Utils.Logger.Logger;
namespace DML.Application.Dialogs
{
public partial class LoginDialog : Form
{
public LoginDialog()
{
InitializeComponent();
}
private void LoginDialog_Shown(object sender, EventArgs e)
{
Trace("Login dialog shown.");
edToken.Text = Core.Settings.LoginToken;
}
private void LoginDialog_FormClosing(object sender, FormClosingEventArgs e)
{
Trace($"Closing login dialog. Result: {DialogResult}");
if (DialogResult != DialogResult.OK)
return;
Debug("Adjusting login settings...");
Core.Settings.LoginToken = edToken.Text;
Core.Settings.Store();
}
private void btnOk_Click(object sender, EventArgs e)
{
Trace("btnOk pressed.");
DialogResult = DialogResult.OK;
}
private void btnAbort_Click(object sender, EventArgs e)
{
Trace("btnAbort pressed.");
DialogResult = DialogResult.Abort;
}
}
}