DiscordMediaLoader/Discord Media Loader.Application/Core.cs
Serraniel 53f49b20c5 Did some of the MainForm stuff
Referenced SweetLib directly (temporary) instead vie Nuget for now.
2017-04-17 14:39:29 +02:00

196 lines
7.7 KiB
C#

using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Runtime;
using System.Runtime.Remoting.Channels;
using System.Threading.Tasks;
using System.Windows.Forms;
using Discord;
using Discord.Net;
using DML.Application.Classes;
using DML.Application.Dialogs;
using LiteDB;
using SweetLib.Utils;
using SweetLib.Utils.Logger;
using SweetLib.Utils.Logger.Memory;
using static SweetLib.Utils.Logger.Logger;
namespace DML.Application
{
public static class Core
{
internal static DiscordClient Client { get; set; }
internal static LiteDatabase Database { get; set; }
internal static Settings Settings { get; set; }
internal static string DataDirectory
=> Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), @"Serraniel\Discord Media Loader");
public static async Task Run(string[] paramStrings)
{
try
{
Info("Starting up Discord Media Loader application...");
var useTrace = false;
#if DEBUG
//temporary add debug log level if debugging...
GlobalLogLevel |= LogLevel.Debug;
Debug("Running in debug configuartion. Added log level debug.");
#endif
Debug($"Parameters: {string.Join(", ", paramStrings)}");
if (paramStrings.Contains("--trace") || paramStrings.Contains("-t"))
{
useTrace = true;
GlobalLogLevel |= LogLevel.Trace;
Trace("Trace parameter found. Added log level trace.");
}
Debug($"Application data folder: {DataDirectory}");
Trace("Checking application data folder...");
if (!Directory.Exists(DataDirectory))
{
Debug("Creating application data folder...");
Directory.CreateDirectory(DataDirectory);
Trace("Creating application data folder.");
}
Trace("Initializing profile optimizations...");
ProfileOptimization.SetProfileRoot(System.Windows.Forms.Application.UserAppDataPath);
ProfileOptimization.StartProfile("profile.opt");
Trace("Finished initializing profile optimizations.");
Trace("Trying to identify log memory...");
var logMemory = DefaultLogMemory as ArchivableConsoleLogMemory;
if (logMemory != null)
{
var logFolder = Path.Combine(DataDirectory, "logs");
if (!Directory.Exists(logFolder))
{
Debug("Creating log folder...");
Directory.CreateDirectory(logFolder);
Trace("Created log folder.");
}
var logFile = Path.Combine(logFolder,
SweetUtils.LegalizeFilename($"{DateTime.Now.ToString(CultureInfo.CurrentCulture.DateTimeFormat.SortableDateTimePattern)}.log.zip"));
Trace($"Setting log file: {logFile}");
logMemory.AutoArchiveOnDispose = true;
logMemory.ArchiveFile = logFile;
}
Debug("Loading database...");
Database = new LiteDatabase(Path.Combine(DataDirectory, "config.db"));
Database.Log.Logging += (message) => Trace($"LiteDB: {message}");
Debug("Loading settings collection out of database...");
var settingsDB = Database.GetCollection<Settings>("settings");
if (settingsDB.Count() > 1)
{
Warn("Found more than one setting. Loading first one...");
}
Settings = settingsDB.FindAll().FirstOrDefault();
if (Settings == null)
{
Warn("Settings not found. Creating new one. This is normal on first start up...");
Settings = new Settings();
Settings.Store();
}
Info("Loaded settings.");
Debug(
$"Settings: Email: {Settings.Email}, password: {(string.IsNullOrEmpty(Settings.Password) ? "not set" : "is set")}, use username: {Settings.UseUserData}, loginToken: {Settings.LoginToken}");
Trace("Updating log level...");
GlobalLogLevel = Settings.ApplicactionLogLevel;
#if DEBUG
//temporary add debug log level if debugging...
GlobalLogLevel |= LogLevel.Debug;
Debug("Running in debug configuartion. Added log level debug.");
#endif
if (useTrace)
{
GlobalLogLevel |= LogLevel.Trace;
Trace("Creating application data folder.");
}
Debug("Creating discord client...");
Client = new DiscordClient();
Client.Log.Message += (sender, message) =>
{
var logMessage = $"DiscordClient: {message.Message}";
switch (message.Severity)
{
case LogSeverity.Verbose:
Trace(logMessage);
break;
case LogSeverity.Debug:
Trace(logMessage);
break;
case LogSeverity.Info:
Info(logMessage);
break;
case LogSeverity.Warning:
Warn(logMessage);
break;
case LogSeverity.Error:
Error(logMessage);
break;
}
};
Info("Trying to log into discord...");
var abort = false;
while (Client.State != ConnectionState.Connected && !abort)
{
Trace("Entering login loop.");
try
{
if (!string.IsNullOrEmpty(Settings.LoginToken))
{
Debug("Trying to login with last known token...");
await Client.Connect(Settings.LoginToken, TokenType.User);
}
if (Client.State != ConnectionState.Connected && Settings.UseUserData &&
!string.IsNullOrEmpty(Settings.Email) &&
!string.IsNullOrEmpty(Settings.Password))
{
Settings.LoginToken = string.Empty;
Debug("Trying to login with email and password...");
await Client.Connect(Settings.Email, Settings.Password);
}
}
catch (HttpException)
{
Warn("Login seems to have failed or gone wrong.");
}
if (Client.State != ConnectionState.Connected)
{
Settings.Password = string.Empty;
Debug("Showing dialog for username and password...");
var loginDlg = new LoginDialog();
loginDlg.ShowDialog();
Trace("Dialog closed.");
}
}
System.Windows.Forms.Application.Run(new MainForm());
}
catch (Exception ex)
{
Error($"{ex.Message} occured at: {ex.StackTrace}");
}
}
}
}