53f49b20c5
Referenced SweetLib directly (temporary) instead vie Nuget for now.
119 lines
5.5 KiB
XML
119 lines
5.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{C130DE6A-3237-42B5-BE9F-783D1CD104C6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DML.Application</RootNamespace>
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<AssemblyName>Discord Media Loader.Application</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Discord.Net, Version=0.9.6.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Discord.Net.0.9.6\lib\net45\Discord.Net.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="LiteDB, Version=3.1.0.0, Culture=neutral, PublicKeyToken=4ee40123013c9f27, processorArchitecture=MSIL">
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<HintPath>..\packages\LiteDB.3.1.0\lib\net35\LiteDB.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Nito.AsyncEx, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Nito.AsyncEx.Concurrent, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.Concurrent.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Nito.AsyncEx.Enlightenment, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.Enlightenment.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="RestSharp, Version=105.2.3.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\RestSharp.105.2.3\lib\net46\RestSharp.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<Reference Include="WebSocket4Net, Version=0.14.1.0, Culture=neutral, PublicKeyToken=eb4e154b696bf72a, processorArchitecture=MSIL">
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<HintPath>..\packages\WebSocket4Net.0.14.1\lib\net45\WebSocket4Net.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Classes\Job.cs" />
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<Compile Include="Classes\Settings.cs" />
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<Compile Include="Core.cs" />
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<Compile Include="Dialogs\LoginDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Dialogs\LoginDialog.Designer.cs">
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<DependentUpon>LoginDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="MainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Dialogs\LoginDialog.resx">
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<DependentUpon>LoginDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MainForm.resx">
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\SweetLib\SweetLib\SweetLib.csproj">
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<Project>{02c1f8ef-32f2-4e77-a36d-79129402af37}</Project>
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<Name>SweetLib</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |