DiscordMediaLoader/Discord Media Loader.Application/Dialogs/LoginDialog.cs
2017-10-04 13:14:44 +02:00

53 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DML.Application.Classes;
using static SweetLib.Utils.Logger.Logger;
namespace DML.Application.Dialogs
{
public partial class LoginDialog : Form
{
public LoginDialog()
{
InitializeComponent();
}
private void LoginDialog_Shown(object sender, EventArgs e)
{
Trace("Login dialog shown.");
edToken.Text = Core.Settings.LoginToken;
}
private void LoginDialog_FormClosing(object sender, FormClosingEventArgs e)
{
Trace($"Closing login dialog. Result: {DialogResult}");
if (DialogResult != DialogResult.OK)
return;
Debug("Adjusting login settings...");
Core.Settings.LoginToken = edToken.Text;
Core.Settings.Store();
}
private void btnOk_Click(object sender, EventArgs e)
{
Trace("btnOk pressed.");
DialogResult = DialogResult.OK;
}
private void btnAbort_Click(object sender, EventArgs e)
{
Trace("btnAbort pressed.");
DialogResult = DialogResult.Abort;
}
}
}