Merge branch 'feature/net_standard_switch' into develop

* feature/net_standard_switch:
  Fixed the demo projects
  Removed the old project
  Added the storer implementations to the new project
  Added SweetUtils class into new project
  Adjusted target framework to net standard 1.3
  Fixed folder name
  Added the logger classes to new project (does not compile yet)
  Added the nuget files to new project
  Added new SweetLib project
  Switch to EUPL v1.1
  Renamed old project
  Another test commit
  Test
This commit is contained in:
Serraniel 2017-10-26 19:06:45 +02:00
commit 27df5d4c5f
21 changed files with 358 additions and 892 deletions

985
LICENSE
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@ -1,674 +1,311 @@
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Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
European Union Public Licence
V. 1.1
EUPL © the European Community 2007
This European Union Public Licence (the “EUPL”) applies to the
Work or Software (as defined below) which is provided under the terms of this
Licence. Any use of the Work, other than as authorised under this Licence is
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holder of the Work).
The Original Work is provided under the terms of this
Licence when the Licensor (as defined below) has placed the following notice
immediately following the copyright notice for the Original Work:
Licensed under the EUPL V.1.1
or has expressed by any other mean his willingness to license under the EUPL.
1. Definitions
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following terms have the following meaning:
- The Licence: this Licence.
- The Original Work or the Software: the software distributed
and/or communicated by the Licensor under this Licence, available as Source
Code and also as Executable Code as the case may be.
- Derivative Works:
the works or software that could be created by the Licensee, based upon the
Original Work or modifications thereof. This Licence does not define the
extent of modification or dependence on the Original Work required in order to
classify a work as a Derivative Work; this extent is determined by copyright
law applicable in the country mentioned in Article 15.
- The Work: the Original Work and/or its Derivative Works.
- The Source Code: the human-readable form of the Work which is the most
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- The Executable Code: any code which has generally been compiled and which
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5. Obligations of the Licensee
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or Derivative Works based upon the Original Work, this Distribution and/or
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under this version of the Licence. The Licensee (becoming Licensor) cannot
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“Compatible Licence” refers to the licences listed in the appendix
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6. Chain of Authorship
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agreement between the Parties as to the Work licensed hereunder.
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law, this will not affect the validity or enforceability of the Licence as a
whole. Such provision will be construed and/or reformed so as necessary
to make it valid and enforceable.
The European Commission may publish other linguistic versions and/or new
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reducing the scope of the rights granted by the Licence.
New versions of the Licence will be published with a unique version number.
All linguistic versions of this Licence, approved by the European Commission,
have identical value. Parties can take advantage of the linguistic version
of their choice.
14. Jurisdiction
Any litigation resulting from the interpretation of this License, arising
between the European Commission, as a Licensor, and any Licensee,
will be subject to the jurisdiction of the Court of Justice of the
European Communities, as laid down in article 238 of the Treaty establishing
the European Community.
Any litigation arising between Parties, other than the European Commission,
and resulting from the interpretation of this License, will be subject to the
exclusive jurisdiction of the competent court where the Licensor resides or
conducts its primary business.
15. Applicable Law
This Licence shall be governed by the law of the European Union country where
the Licensor resides or has his registered office.
This licence shall be governed by the Belgian law if:
- a litigation arises between the European Commission, as a Licensor, and any
Licensee;
- the Licensor, other than the European Commission, has no residence or
registered office inside a European Union country.
===
Appendix
“Compatible Licences” according to article 5 EUPL are:
- GNU General Public License (GNU GPL) v. 2
- Open Software License (OSL) v. 2.1, v. 3.0
- Common Public License v. 1.0
- Eclipse Public License v. 1.0
- Cecill v. 2.0

View file

@ -1 +1 @@
# SweetUtils
# SweetUtils

View file

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/>
</startup>
</configuration>
</configuration>

View file

@ -1,12 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using SweetLib.Classes.Storer;
using SweetLib.Utils.Logger;
using SweetLib.Utils.Logger.Message;
namespace SweetLib.Demo.Console
{

View file

@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden

View file

@ -9,9 +9,10 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SweetLib.Demo.Console</RootNamespace>
<AssemblyName>SweetLib.Demo.Console</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@ -51,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SweetLib\SweetLib.csproj">
<Project>{02c1f8ef-32f2-4e77-a36d-79129402af37}</Project>
<Project>{7c15f2f3-2bf2-46fb-b813-9eec1b41d679}</Project>
<Name>SweetLib</Name>
</ProjectReference>
</ItemGroup>

View file

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/>
</startup>
</configuration>

View file

@ -1,13 +1,6 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using SweetLib.Utils.TaskBar;
//using SweetLib.Utils.TaskBar;
namespace SweetLib.Demo
{
@ -25,13 +18,13 @@ namespace SweetLib.Demo
return;
int state = Convert.ToInt32(radio.Tag);
TaskBarProgress.TaskbarStates realState = (TaskBarProgress.TaskbarStates)Convert.ToInt32(radio.Tag);
TaskBarProgress.SetState(Handle, TaskBarProgress.TaskbarStates.Indeterminate);
/*TaskBarProgress.TaskbarStates realState = (TaskBarProgress.TaskbarStates)Convert.ToInt32(radio.Tag);
TaskBarProgress.SetState(Handle, TaskBarProgress.TaskbarStates.Indeterminate);*/
}
private void tbrTaskBarProgress_ValueChanged(object sender, EventArgs e)
{
TaskBarProgress.SetValue(Handle, tbrTaskBarProgress.Value, tbrTaskBarProgress.Maximum);
//TaskBarProgress.SetValue(Handle, tbrTaskBarProgress.Value, tbrTaskBarProgress.Maximum);
}
}
}

View file

@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SweetLib.Demo

View file

@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden

View file

@ -19,7 +19,7 @@ namespace SweetLib.Demo.Properties {
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

View file

@ -12,7 +12,7 @@ namespace SweetLib.Demo.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.3.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));

View file

@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SweetLib.Demo</RootNamespace>
<AssemblyName>SweetLib.Demo</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
@ -83,7 +83,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SweetLib\SweetLib.csproj">
<Project>{02c1f8ef-32f2-4e77-a36d-79129402af37}</Project>
<Project>{7c15f2f3-2bf2-46fb-b813-9eec1b41d679}</Project>
<Name>SweetLib</Name>
</ProjectReference>
</ItemGroup>

View file

@ -1,24 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
# Visual Studio 15
VisualStudioVersion = 15.0.26730.16
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SweetLib", "SweetLib\SweetLib.csproj", "{02C1F8EF-32F2-4E77-A36D-79129402AF37}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SweetLib.Demo", "SweetLib.Demo\SweetLib.Demo.csproj", "{9350E0D4-9FE7-49D5-ACDE-E857E547889C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SweetLib.Demo.Console", "SweetLib.Demo.Console\SweetLib.Demo.Console.csproj", "{C8681E08-6F23-45E1-A16F-BBA72003219B}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SweetLib", "SweetLib\SweetLib.csproj", "{7C15F2F3-2BF2-46FB-B813-9EEC1B41D679}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Debug|Any CPU.Build.0 = Debug|Any CPU
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Release|Any CPU.ActiveCfg = Release|Any CPU
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Release|Any CPU.Build.0 = Release|Any CPU
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -27,10 +23,17 @@ Global
{C8681E08-6F23-45E1-A16F-BBA72003219B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C8681E08-6F23-45E1-A16F-BBA72003219B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C8681E08-6F23-45E1-A16F-BBA72003219B}.Release|Any CPU.Build.0 = Release|Any CPU
{7C15F2F3-2BF2-46FB-B813-9EEC1B41D679}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7C15F2F3-2BF2-46FB-B813-9EEC1B41D679}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7C15F2F3-2BF2-46FB-B813-9EEC1B41D679}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7C15F2F3-2BF2-46FB-B813-9EEC1B41D679}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7AF4F0AF-F1C1-473C-BEE3-8C2B6DAEBF35}
EndGlobalSection
GlobalSection(AutomaticVersions) = postSolution
UpdateAssemblyVersion.Release|Any CPU = True
UpdateAssemblyFileVersion.Release|Any CPU = True

View file

@ -1,6 +1,6 @@
using SweetLib.Classes.Storer;
namespace SweetLib.Classes.Exception
namespace SweetLib.Classes.Exceptions
{
/// <summary>
/// Exception thrown by <see cref="RegistryStorer"/>.
@ -10,12 +10,12 @@ namespace SweetLib.Classes.Exception
/// <summary>
/// Creates a new <see cref="RegistryStorerException"/>.
/// </summary>
public RegistryStorerException(){}
public RegistryStorerException() { }
/// <summary>
/// Creates a new <see cref="RegistryStorerException"/>.
/// </summary>
/// <param name="message">Exception message.</param>
public RegistryStorerException(string message):base(message) {}
public RegistryStorerException(string message) : base(message) { }
}
}

View file

@ -1,7 +1,4 @@
using Microsoft.Win32;
using SweetLib.Classes.Exception;
namespace SweetLib.Classes.Storer
namespace SweetLib.Classes.Storer
{
/// <summary>
/// Implementation of an <see cref="IStorer"/> interface which stores the data inside the registry.

View file

@ -1,35 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("SweetLib")]
[assembly: AssemblyDescription("Sweet collection of helpful utils in .Net")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Serraniel")]
[assembly: AssemblyProduct("SweetLib")]
[assembly: AssemblyCopyright("Copyright © 2017 by Serraniel")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("02c1f8ef-32f2-4e77-a36d-79129402af37")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.1.26.0")]
[assembly: AssemblyFileVersion("0.1.26.0")]

View file

@ -1,66 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{02C1F8EF-32F2-4E77-A36D-79129402AF37}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SweetLib</RootNamespace>
<AssemblyName>SweetLib</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<TargetFramework>netstandard1.3</TargetFramework>
<Version>0.2.0</Version>
<Description>Sweet collection of helpful utils in .Net</Description>
<Authors>Serraniel</Authors>
<Company />
<Copyright>Copyright © 2017 by Serraniel</Copyright>
<PackageLicenseUrl>https://joinup.ec.europa.eu/page/eupl-text-11-12</PackageLicenseUrl>
<PackageProjectUrl>https://github.com/Serraniel/SweetLib</PackageProjectUrl>
<RepositoryUrl>https://github.com/Serraniel/SweetLib</RepositoryUrl>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Classes\Exception\RegistryStorerException.cs" />
<Compile Include="Classes\Storer\IniFileStorer.cs" />
<Compile Include="Classes\Storer\IStorer.cs" />
<Compile Include="Classes\Storer\RegistryStorer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Utils\Logger\Memory\ArchivableConsoleLogMemory.cs" />
<Compile Include="Utils\Logger\Memory\ILogMemory.cs" />
<Compile Include="Utils\Logger\Message\LogMessageFormatter.cs" />
<Compile Include="Utils\Logger\Logger.cs" />
<Compile Include="Utils\Logger\Message\LogMessage.cs" />
<Compile Include="Utils\SweetUtils.cs" />
<Compile Include="Utils\TaskBar\TaskBarProgress.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View file

@ -16,7 +16,7 @@ namespace SweetLib.Utils.Logger.Memory
private ConcurrentQueue<LogMessage> LogQueue { get; } = new ConcurrentQueue<LogMessage>();
public string ArchiveFile { get; set; } = null;
public string ArchiveFile { get; set; }
public bool AutoArchiveOnDispose { get; set; } = true;

View file

@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SweetLib.Utils
{
@ -32,7 +29,7 @@ namespace SweetLib.Utils
/// <returns>Legalized file name.</returns>
public static string LegalizeFilename(string fileName, char replaceChar)
{
var invalidChars = System.IO.Path.GetInvalidFileNameChars();
var invalidChars = Path.GetInvalidFileNameChars();
if (invalidChars.Contains(replaceChar))
throw new IOException($"Replace character {replaceChar} is an invalid file name character.");

View file

@ -1,65 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace SweetLib.Utils.TaskBar
{
public static class TaskBarProgress
{
public enum TaskbarStates
{
NoProgress = 0,
Indeterminate = 0x1,
Normal = 0x2,
Error = 0x4,
Paused = 0x8
}
[ComImport]
[Guid("26C41017-74B8-4C70-88AA-61B11D8C0D5A")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
private interface ITaskbarList3
{
// ITaskbarList
[PreserveSig]
void HrInit();
[PreserveSig]
void AddTab(IntPtr hwnd);
[PreserveSig]
void DeleteTab(IntPtr hwnd);
[PreserveSig]
void ActivateTab(IntPtr hwnd);
[PreserveSig]
void SetActiveAlt(IntPtr hwnd);
// ITaskbarList2
[PreserveSig]
void MarkFullscreenWindow(IntPtr hwnd, [MarshalAs(UnmanagedType.Bool)] bool fFullscreen);
// ITaskbarList3
[PreserveSig]
void SetProgressValue(IntPtr hwnd, UInt64 ullCompleted, UInt64 ullTotal);
[PreserveSig]
void SetProgressState(IntPtr hwnd, TaskbarStates state);
}
[Guid("D6031210-4108-4E8A-B740-A627052FDAC2")]
[ClassInterface(ClassInterfaceType.None)]
[ComImport]
private class TaskbarInstance
{
}
private static ITaskbarList3 taskbarInstance = (ITaskbarList3)new TaskbarInstance();
private static bool taskbarSupported = Environment.OSVersion.Version >= new Version(6, 1);
public static void SetState(IntPtr windowHandle, TaskbarStates taskbarState)
{
if (taskbarSupported) taskbarInstance.SetProgressState(windowHandle, taskbarState);
}
public static void SetValue(IntPtr windowHandle, double progressValue, double progressMax)
{
if (taskbarSupported) taskbarInstance.SetProgressValue(windowHandle, (ulong)progressValue, (ulong)progressMax);
}
}
}