Some config stuff
TaskBarProgress added (not working) Demo added
This commit is contained in:
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44ca59117c
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6
SweetLib.Demo/App.config
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6
SweetLib.Demo/App.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/>
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</startup>
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</configuration>
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183
SweetLib.Demo/MainForm.Designer.cs
generated
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183
SweetLib.Demo/MainForm.Designer.cs
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namespace SweetLib.Demo
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{
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partial class MainForm
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{
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/// <summary>
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/// Erforderliche Designervariable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Verwendete Ressourcen bereinigen.
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/// </summary>
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/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Vom Windows Form-Designer generierter Code
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/// <summary>
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/// Erforderliche Methode für die Designerunterstützung.
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/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
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/// </summary>
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private void InitializeComponent()
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{
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this.tabMain = new System.Windows.Forms.TabControl();
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this.tpgTaskbar = new System.Windows.Forms.TabPage();
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this.gbxProgress = new System.Windows.Forms.GroupBox();
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this.rdbNoProgress = new System.Windows.Forms.RadioButton();
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this.rdbIndeterminate = new System.Windows.Forms.RadioButton();
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this.rdbNormal = new System.Windows.Forms.RadioButton();
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this.rdbError = new System.Windows.Forms.RadioButton();
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this.rdbPaused = new System.Windows.Forms.RadioButton();
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this.tbrTaskBarProgress = new System.Windows.Forms.TrackBar();
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this.tabMain.SuspendLayout();
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this.tpgTaskbar.SuspendLayout();
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this.gbxProgress.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.tbrTaskBarProgress)).BeginInit();
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this.SuspendLayout();
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//
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// tabMain
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//
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this.tabMain.Controls.Add(this.tpgTaskbar);
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this.tabMain.Dock = System.Windows.Forms.DockStyle.Fill;
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this.tabMain.Location = new System.Drawing.Point(0, 0);
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this.tabMain.Name = "tabMain";
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this.tabMain.SelectedIndex = 0;
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this.tabMain.Size = new System.Drawing.Size(546, 333);
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this.tabMain.TabIndex = 0;
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//
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// tpgTaskbar
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//
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this.tpgTaskbar.Controls.Add(this.gbxProgress);
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this.tpgTaskbar.Location = new System.Drawing.Point(4, 22);
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this.tpgTaskbar.Name = "tpgTaskbar";
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this.tpgTaskbar.Padding = new System.Windows.Forms.Padding(3);
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this.tpgTaskbar.Size = new System.Drawing.Size(538, 307);
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this.tpgTaskbar.TabIndex = 0;
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this.tpgTaskbar.Text = "TaskBar";
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this.tpgTaskbar.UseVisualStyleBackColor = true;
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//
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// gbxProgress
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//
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this.gbxProgress.Controls.Add(this.tbrTaskBarProgress);
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this.gbxProgress.Controls.Add(this.rdbPaused);
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this.gbxProgress.Controls.Add(this.rdbError);
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this.gbxProgress.Controls.Add(this.rdbNormal);
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this.gbxProgress.Controls.Add(this.rdbIndeterminate);
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this.gbxProgress.Controls.Add(this.rdbNoProgress);
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this.gbxProgress.Location = new System.Drawing.Point(8, 6);
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this.gbxProgress.Name = "gbxProgress";
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this.gbxProgress.Size = new System.Drawing.Size(268, 143);
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this.gbxProgress.TabIndex = 0;
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this.gbxProgress.TabStop = false;
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this.gbxProgress.Text = "Progress";
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//
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// rdbNoProgress
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//
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this.rdbNoProgress.AutoSize = true;
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this.rdbNoProgress.Checked = true;
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this.rdbNoProgress.Location = new System.Drawing.Point(6, 28);
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this.rdbNoProgress.Name = "rdbNoProgress";
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this.rdbNoProgress.Size = new System.Drawing.Size(80, 17);
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this.rdbNoProgress.TabIndex = 1;
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this.rdbNoProgress.TabStop = true;
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this.rdbNoProgress.Tag = "0";
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this.rdbNoProgress.Text = "NoProgress";
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this.rdbNoProgress.UseVisualStyleBackColor = true;
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this.rdbNoProgress.CheckedChanged += new System.EventHandler(this.radioProgressCheckedChanged);
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//
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// rdbIndeterminate
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//
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this.rdbIndeterminate.AutoSize = true;
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this.rdbIndeterminate.Location = new System.Drawing.Point(6, 51);
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this.rdbIndeterminate.Name = "rdbIndeterminate";
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this.rdbIndeterminate.Size = new System.Drawing.Size(89, 17);
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this.rdbIndeterminate.TabIndex = 2;
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this.rdbIndeterminate.Tag = "1";
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this.rdbIndeterminate.Text = "Indeterminate";
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this.rdbIndeterminate.UseVisualStyleBackColor = true;
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this.rdbIndeterminate.CheckedChanged += new System.EventHandler(this.radioProgressCheckedChanged);
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//
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// rdbNormal
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//
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this.rdbNormal.AutoSize = true;
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this.rdbNormal.Location = new System.Drawing.Point(6, 74);
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this.rdbNormal.Name = "rdbNormal";
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this.rdbNormal.Size = new System.Drawing.Size(58, 17);
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this.rdbNormal.TabIndex = 3;
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this.rdbNormal.Tag = "2";
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this.rdbNormal.Text = "Normal";
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this.rdbNormal.UseVisualStyleBackColor = true;
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this.rdbNormal.CheckedChanged += new System.EventHandler(this.radioProgressCheckedChanged);
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//
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// rdbError
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//
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this.rdbError.AutoSize = true;
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this.rdbError.Location = new System.Drawing.Point(6, 97);
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this.rdbError.Name = "rdbError";
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this.rdbError.Size = new System.Drawing.Size(47, 17);
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this.rdbError.TabIndex = 4;
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this.rdbError.Tag = "3";
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this.rdbError.Text = "Error";
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this.rdbError.UseVisualStyleBackColor = true;
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this.rdbError.CheckedChanged += new System.EventHandler(this.radioProgressCheckedChanged);
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//
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// rdbPaused
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//
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this.rdbPaused.AutoSize = true;
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this.rdbPaused.Location = new System.Drawing.Point(6, 120);
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this.rdbPaused.Name = "rdbPaused";
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this.rdbPaused.Size = new System.Drawing.Size(61, 17);
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this.rdbPaused.TabIndex = 5;
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this.rdbPaused.Tag = "4";
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this.rdbPaused.Text = "Paused";
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this.rdbPaused.UseVisualStyleBackColor = true;
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this.rdbPaused.CheckedChanged += new System.EventHandler(this.radioProgressCheckedChanged);
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//
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// tbrTaskBarProgress
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//
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this.tbrTaskBarProgress.Location = new System.Drawing.Point(128, 28);
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this.tbrTaskBarProgress.Maximum = 100;
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this.tbrTaskBarProgress.Name = "tbrTaskBarProgress";
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this.tbrTaskBarProgress.Size = new System.Drawing.Size(134, 45);
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this.tbrTaskBarProgress.TabIndex = 6;
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this.tbrTaskBarProgress.ValueChanged += new System.EventHandler(this.tbrTaskBarProgress_ValueChanged);
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//
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// MainForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(546, 333);
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this.Controls.Add(this.tabMain);
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this.Name = "MainForm";
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this.Text = "SweetLib Demo";
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this.tabMain.ResumeLayout(false);
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this.tpgTaskbar.ResumeLayout(false);
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this.gbxProgress.ResumeLayout(false);
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this.gbxProgress.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.tbrTaskBarProgress)).EndInit();
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.TabControl tabMain;
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private System.Windows.Forms.TabPage tpgTaskbar;
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private System.Windows.Forms.GroupBox gbxProgress;
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private System.Windows.Forms.RadioButton rdbNormal;
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private System.Windows.Forms.RadioButton rdbIndeterminate;
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private System.Windows.Forms.RadioButton rdbNoProgress;
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private System.Windows.Forms.RadioButton rdbPaused;
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private System.Windows.Forms.RadioButton rdbError;
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private System.Windows.Forms.TrackBar tbrTaskBarProgress;
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}
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}
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37
SweetLib.Demo/MainForm.cs
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37
SweetLib.Demo/MainForm.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using SweetLib.Utils.TaskBar;
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namespace SweetLib.Demo
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{
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public partial class MainForm : Form
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{
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public MainForm()
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{
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InitializeComponent();
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}
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private void radioProgressCheckedChanged(object sender, EventArgs e)
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{
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var radio = (RadioButton) sender;
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if(!radio.Checked)
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return;
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int state = Convert.ToInt32(radio.Tag);
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TaskBarProgress.TaskbarStates realState = (TaskBarProgress.TaskbarStates)Convert.ToInt32(radio.Tag);
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TaskBarProgress.SetState(Handle, TaskBarProgress.TaskbarStates.Indeterminate);
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}
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private void tbrTaskBarProgress_ValueChanged(object sender, EventArgs e)
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{
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TaskBarProgress.SetValue(Handle, tbrTaskBarProgress.Value, tbrTaskBarProgress.Maximum);
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}
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}
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}
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120
SweetLib.Demo/MainForm.resx
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120
SweetLib.Demo/MainForm.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
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</resheader>
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<resheader name="writer">
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||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
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</resheader>
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</root>
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22
SweetLib.Demo/Program.cs
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22
SweetLib.Demo/Program.cs
Normal file
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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|
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namespace SweetLib.Demo
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||||
{
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||||
static class Program
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||||
{
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/// <summary>
|
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/// Der Haupteinstiegspunkt für die Anwendung.
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/// </summary>
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[STAThread]
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static void Main()
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||||
{
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||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new MainForm());
|
||||
}
|
||||
}
|
||||
}
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36
SweetLib.Demo/Properties/AssemblyInfo.cs
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36
SweetLib.Demo/Properties/AssemblyInfo.cs
Normal file
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("SweetLib.Demo")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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||||
[assembly: AssemblyProduct("SweetLib.Demo")]
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[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("9350e0d4-9fe7-49d5-acde-e857e547889c")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.12.0")]
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[assembly: AssemblyFileVersion("1.0.12.0")]
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63
SweetLib.Demo/Properties/Resources.Designer.cs
generated
Normal file
63
SweetLib.Demo/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,63 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SweetLib.Demo.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
|
||||
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SweetLib.Demo.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
SweetLib.Demo/Properties/Resources.resx
Normal file
117
SweetLib.Demo/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
SweetLib.Demo/Properties/Settings.Designer.cs
generated
Normal file
26
SweetLib.Demo/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SweetLib.Demo.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
SweetLib.Demo/Properties/Settings.settings
Normal file
7
SweetLib.Demo/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
98
SweetLib.Demo/SweetLib.Demo.csproj
Normal file
98
SweetLib.Demo/SweetLib.Demo.csproj
Normal file
|
@ -0,0 +1,98 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9350E0D4-9FE7-49D5-ACDE-E857E547889C}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SweetLib.Demo</RootNamespace>
|
||||
<AssemblyName>SweetLib.Demo</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainForm.Designer.cs">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="MainForm.resx">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SweetLib\SweetLib.csproj">
|
||||
<Project>{02c1f8ef-32f2-4e77-a36d-79129402af37}</Project>
|
||||
<Name>SweetLib</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
14
SweetLib.sln
14
SweetLib.sln
|
@ -5,6 +5,8 @@ VisualStudioVersion = 14.0.25123.0
|
|||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SweetLib", "SweetLib\SweetLib.csproj", "{02C1F8EF-32F2-4E77-A36D-79129402AF37}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SweetLib.Demo", "SweetLib.Demo\SweetLib.Demo.csproj", "{9350E0D4-9FE7-49D5-ACDE-E857E547889C}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -15,16 +17,12 @@ Global
|
|||
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{02C1F8EF-32F2-4E77-A36D-79129402AF37}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9350E0D4-9FE7-49D5-ACDE-E857E547889C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(AutomaticVersions) = postSolution
|
||||
UpdateAssemblyVersion.Release|Any CPU = True
|
||||
UpdateAssemblyFileVersion.Release|Any CPU = True
|
||||
UpdateAssemblyInfoVersion.Release|Any CPU = True
|
||||
AssemblyVersionSettings.Release|Any CPU = None.Increment.None.None
|
||||
AssemblyFileVersionSettings.Release|Any CPU = None.Increment.None.None
|
||||
AssemblyInfoVersionSettings.Release|Any CPU = None.Increment.None.None
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
|||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: AssemblyVersion("1.0.3.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.3.0")]
|
||||
|
|
|
@ -42,7 +42,9 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Utils\TaskBar\TaskBarProgress.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
|
69
SweetLib/Utils/TaskBar/TaskBarProgress.cs
Normal file
69
SweetLib/Utils/TaskBar/TaskBarProgress.cs
Normal file
|
@ -0,0 +1,69 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SweetLib.Utils.TaskBar
|
||||
{
|
||||
public static class TaskBarProgress
|
||||
{
|
||||
public enum TaskbarStates
|
||||
{
|
||||
NoProgress = 0,
|
||||
Indeterminate = 0x1,
|
||||
Normal = 0x2,
|
||||
Error = 0x4,
|
||||
Paused = 0x8
|
||||
}
|
||||
|
||||
[ComImport]
|
||||
[Guid("26C41017-74B8-4C70-88AA-61B11D8C0D5A")]
|
||||
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
private interface ITaskbarList3
|
||||
{
|
||||
// ITaskbarList
|
||||
[PreserveSig]
|
||||
void HrInit();
|
||||
[PreserveSig]
|
||||
void AddTab(IntPtr hwnd);
|
||||
[PreserveSig]
|
||||
void DeleteTab(IntPtr hwnd);
|
||||
[PreserveSig]
|
||||
void ActivateTab(IntPtr hwnd);
|
||||
[PreserveSig]
|
||||
void SetActiveAlt(IntPtr hwnd);
|
||||
|
||||
// ITaskbarList2
|
||||
[PreserveSig]
|
||||
void MarkFullscreenWindow(IntPtr hwnd, [MarshalAs(UnmanagedType.Bool)] bool fFullscreen);
|
||||
|
||||
// ITaskbarList3
|
||||
[PreserveSig]
|
||||
void SetProgressValue(IntPtr hwnd, UInt64 ullCompleted, UInt64 ullTotal);
|
||||
[PreserveSig]
|
||||
void SetProgressState(IntPtr hwnd, TaskbarStates state);
|
||||
}
|
||||
|
||||
[Guid("D6031210-4108-4E8A-B740-A627052FDAC2")]
|
||||
[ClassInterface(ClassInterfaceType.None)]
|
||||
[ComImport]
|
||||
private class TaskbarInstance
|
||||
{
|
||||
}
|
||||
|
||||
private static ITaskbarList3 taskbarInstance = (ITaskbarList3)new TaskbarInstance();
|
||||
private static bool taskbarSupported = Environment.OSVersion.Version >= new Version(6, 1);
|
||||
|
||||
public static void SetState(IntPtr windowHandle, TaskbarStates taskbarState)
|
||||
{
|
||||
if (taskbarSupported) taskbarInstance.SetProgressState(windowHandle, taskbarState);
|
||||
}
|
||||
|
||||
public static void SetValue(IntPtr windowHandle, double progressValue, double progressMax)
|
||||
{
|
||||
if (taskbarSupported) taskbarInstance.SetProgressValue(windowHandle, (ulong)progressValue, (ulong)progressMax);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue